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Savannah College of Art and Design - BFA, 2021
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Major in Animation and Minor in Drawing
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SCAD Academic Honors Scholarship
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SCAD Dean's List
AnimSchool - Certificate in 3D Character Animation Program, 2021
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Received mentorship in crafting authentic performances that resonate with all audiences
Animator, Digital Frontier FX, Los Angeles, CA - Aug. 2023 - Apr. 2024
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Responsible for delivering instructional animation video for Meta headset.
Animator, Digital Frontier FX, Los Angeles, CA - Aug. 2023 - Apr. 2024
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Nezha 2: Utilized clients animation to place and drive the logic of the crowd using MiArmy
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Xeno: Provided creature animation to match the on set costumed actor and cleaned up motion capture data.
Animator, MPC, Montreal, QC - Mar. 2022 - Mar. 2023
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Conducted facial rig tests and animated character shot for Snow White, blending hand-keyed and motion capture.
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Uilized motion capture and implemented dialogue changes for Transformers, and provided complex animation for feline creatures in Kraven the Hunter and UFO in Nope.
Animator, Framestore, Los Angeles, CA - Jan. 2022 - Feb. 2022
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'Old Friends' Super-bowl Ad: Crafted layouts, set decoration and animation for Meta Super-Bowl 2022 ad to bring the client's creative vision to life
Animator, Pixomondo, Los Angeles, CA - Jul. 2021 - Dec. 2021
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Day Shift: Animated naturalistic and stylized characters in a high-speed chase. Leveraged unreal engine 5 for the stylized characters racing.
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Lost in Space S3 Ep 5 & 8: Provided tech fixes on space worm and crafted believable crowd animation for the alien robots during the climactic finale.
Animator, Pixomondo, Los Angeles, CA - Jul. 2021 - Dec. 2021
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Day Shift: Animated naturalistic and stylized characters in a high-speed chase. Leveraged unreal engine 5 for the stylized characters racing.
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Lost in Space S3 Ep 5 & 8: Provided tech fixes on space worm and crafted believable crowd animation for the alien robots during the climactic finale.
Animator, Activision Vicarious Visions, Albany, NY - Jun. 2020 - Aug. 2020
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Created game cinematics inside Maya and semlessly integrated into Unreal Engine 5
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Trained to enhance appeal with naturalistic and cartoony animation for games.
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Animation world Network "Bearly" highlighted and published by AWN - Dec.29, 2020
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Panelist at SCAD Anim Fest to discuss the creation of "Bearly" - Sept. 26, 2020
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Software: Maya, Blender, Substance Painter, Unreal Engine 5, Shotgrid, Animbot, Studio Library, Adobe creative suite, Davinci Resolve, Mi Army, Mac OS, Linux, Windows
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